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Flydart

 

flydart

 

General and Technical Data

 

Model number: N/A
Code name:
Flydart
Unit type:
interceptor aircraft
Manufacturer: Earth Federation Forces
Operator: Earth Federation Forces
First deployment: unknown
Accommodation: pilot only, in standard canopy-style cockpit
Dimensions: unknown
Wingspan: unknown
Weight: unknown
Armor materials: unknown
Propulsion: rocket thrusters: total output unknown
Equipment and design features: sensors, range unknown
Fixed armaments: unknown

 

Technical and Historical Notes

 

Along with the Flatmouse, the Flydart is an aircraft based on the data from the FF-X7 Core Fighter. The Flydart is developed to operate in the highest levels of Earth's atmosphere, and intercept targets that are in the process of re-entry, or have just achieved re-entry. Due to the extreme altitudes it has to operate at, the Flydart can't take off via conventional means if it intends to operate at high altitudes. Instead, two methods are developed to launch the Flydart: from the ground using jettisonable booster rockets, or from an altitude of 10,000 meters from the underside of a modified Depp Rog heavy bomber. The Flydart can be recovered post-sortie by the modified Depp Rog via use of a special hook near the cockpit. The Flydart, being primarily designed to operate at high-altitudes, uses rocket engines for thrust, and its small wingspan stem from the use of the 'lifting-body' principle, and both of these factors make is far less effective at lower altitudes. Flydarts see heavy action during the One Year War, where they are primarily responsible for disrupting the Principality of Zeon's re-supply route between Side 3 and the Earth Attack Force, which they accomplish with great effectiveness.

 

Miscellaneous Information

 

Appearances: MSV (Mobile Suit Variations)
Original mechanical designer: Kunio Okawara

 

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